Skyrim gamer explains how leveling feat shattered their entire game
A Skyrim player shared how they managed to get to level 241 without leaving the tutorial dungeon, which almost broke the game in the process.
In a Publish On the game’s subreddit, user Harlen_Sinclair referred to the recent discovery by some players of a fairly well-known leveling trick. In the game’s first dungeon, during the section where you walk past the bear, you can turn your weapon of choice on the NPC who helps you travel through the cave. It won’t hurt them, but it will improve your stealth and one-handed skills extremely quickly.
Sinclair says that a few years ago they pushed the feat to its absolute limit, pushing both stats to their maximum value and raising their character to level 100 when they had barely ventured beyond Helgen. The feat took some determination – the improvement in stats “happened over the course of a few weeks” in a matter of hours at a time – and the hardest parts were getting Hadvar somewhere from where it was. couldn’t escape and make sure not to knock him out.
Unfortunately, Sinclair goes on to explain that it doesn’t make the game as fun as you might think. Skyrim’s enemies are at your character level, and Sinclair says as a result, “I died when I tried to quit the tutorial. A lot. Having the 100 in one hand helped, but having the weapons and armor them. more basic has made some of these enemies VERY risky! ”
Being at level 100 of course offers the possibility of having a lot of extra health, and that helped “decently”, but this particular version of the Dragonborn still saw itself a bit roughed up. Sinclair complained that they couldn’t even craft better weapons or armor for themselves, as their forging skills remained weak and the game didn’t tend to leave high-level weapons lying around its areas. starting.
While the Harlen_Sinclair trick has been around for a while, Skyrim players are always finding new ways to enjoy the game. Recently a player who had played a guard role for years finally reached High Hrothgar, while a the developer hinted that the game’s iconic opening was nearly ruined by just one unstoppable bee.
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