Assassin’s Creed originally ended by ascending into space
Over the years, Ubisoft has explored many times and places for the Assassin’s Creed franchise, from ancient Egypt and Greece to the Italian Renaissance and the American and French Revolutions. (Still not from the Wild West or Japan, though.) The sci-fi conceit of today’s characters using a machine to relive memories of the ancestors genetics and otherwise is what gives the the franchise its lifeblood, For better and for worse. But back when it was originally planned as a standard trilogy featuring then-modern-day protagonist Desmond Miles, the series would have had a much weirder trajectory.
Specifically, 2012 Assassin’s Creed III would have concluded with the series going into space. Lars deWildt, a researcher on conspiracy theory and religion in digital media culture, recently published his research after speaking to several formerCreed devs in 2019. Interview game designer and series creator Patrice Désilets and AC3 Creative director Alex Hutchinson, de Wildt learned that the modern storyline would have had a more epic ending to the war between the current incarnations of Assassins and Templars.
Desmond, de Wildt wrote, defeated the evil society Abstergo (ruled by the Templars) by “using the combined knowledge and skills of all his ancestors, including AC1 Altair and AC2 Ezio. And the 2012 doomsday scenario the games had gradually built on would have seen Desmond and fellow Assassin Lucy be the new Adam and Eve (who showed up in AC2) on another planet. Asked by de Wildt where the two would go, Désilets eagerly replied, “Boom! It’s a scary spaceship. Many fans thought the franchise’s forerunner race, the Isu, were aliens, and presumably they would have had a spaceship for the two humans to hide in.
Although this did not happen, Désilets left Ubisoft in 2010 before the release of 2010s. Fraternity, the game where Lucy was killed and Desmond died in AC3 to finally make way for current protagonist Layla Hassan. Still, that would have been a hell of a conclusion to the series. If the franchise had continued past that original ending, it would have been interesting; you can easily imagine Ubisoft leaving the franchise on ice for a few years before bringing it back and picking up that “humanity in space” thread.
Change track to AC3 didn’t stop Ubisoft and the franchise from getting weird with the franchise: recent installments like Odyssey and Valhalla played a lot with the mythology of their respective periods. It’s possible the series will return to the Adam and Eve thread in later games, and perhaps even revisit this interstellar escape plan.
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